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TalhaMudo
NFSU2Recomp
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Commits on Oct 31, 2026
High-FPS fixes: 60 Hz tick, particle step, NOS trail, 60 fps intros, cutscene borders (#10)
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xpatch: run-time switchable instruction patches for the lifter (#9)
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Commits on Oct 29, 2026
Pixel shaders: ps_2_0 texture coordinate inputs (dcl tN) come from the interpolants
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Gamepad support (Apple GameController -> DirectInput) (#8)
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Memory and stability: guest heap that frees, buffer heap reuse, thread stacks, waits, texture table (#7)
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Widescreen: apply Hor+ in the game's projection setup (fix edge pop-in) (#6)
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